Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Sep 18, 2005, 10:50 AM // 10:50   #21
Desert Nomad
 
Lag Hell's Avatar
 
Join Date: Aug 2005
Advertisement

Disable Ads
Default

this game is about communication, i agree, but ppl r just simply Fvckheads who dont listen to shlt u say and think ther all bada$$
Lag Hell is offline   Reply With Quote
Old Sep 18, 2005, 11:14 AM // 11:14   #22
Wilds Pathfinder
 
Manderlock's Avatar
 
Join Date: Apr 2005
Location: TX
Guild: Crimson ScS
Profession: W/N
Default

Quote:
Originally Posted by Algren Cole
you're an idiot. seriously...you're a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing fanboy like 90% of the people on this site. Anything ArenaNet does is gods gift to gaming...anything they don't do isn't their fault.

They built a video game that is dependant on real time startegy and delivered no means by which to communicate real time. They failed to deliver VoIP functionality for this game....That's a failure of ArenaNet...plan all you want...discuss builds...and tactics....you get into a PvP match without the ability to communicate real time with your team and you're going to fail. I blame ArenaNet for not delivering 10 yr old technology...thats ArenaNets fault.

Not shure what you mean. Even a game like CS:S that came with a USB headset, didnt program a TS sub in the game. You still needed to set up your own TS server and what not, wich is what most people do for GW (that or Vent). So maby you can expand on your thoughts?
Manderlock is offline   Reply With Quote
Old Sep 18, 2005, 12:26 PM // 12:26   #23
Wilds Pathfinder
 
Charcoal Ann's Avatar
 
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
Default

lol i remember the first time i did hells precipice my group was me (N/Mo) 2 eles and a warrior. we had the 2 healer henchies.

we did it, it took us like half an hour to kill the lich but we did it.

also i had advertised myself as 'crappy and useless Necro LFG for mission'
make yourself sound interesting, not big headed.
Charcoal Ann is offline   Reply With Quote
Old Sep 18, 2005, 12:33 PM // 12:33   #24
Krytan Explorer
 
Join Date: Aug 2005
Guild: Elite Black Ops
Profession: W/Mo
Default

yes this certainly is about skill compared to WOW coz in WoW if your dieing the reaosn is coz you to low level but in GW if your diing its coz you suck or you need to rethink you plan
A NERD1989 is offline   Reply With Quote
Old Sep 18, 2005, 12:35 PM // 12:35   #25
Lion's Arch Merchant
 
Join Date: Jun 2005
Default

"...you're a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE "

Can we just stop using this goddamn stupid phrase?

And if VoIP is *only* way you're able to communicate with other - than how do you even post here? Even a simple CTRL + click during game counts as communication, not to mention TS easily solves entire issue.

"also i had advertised myself as 'crappy and useless Necro LFG for mission'
make yourself sound interesting, not big headed."

That's another interesting thing. When I first time saw "Expierenced monk LFG, 3k, 100% healing" I was like "WTF?!". Maybe I'm not the best monk in game(well, ok, I am ), but seeing stuff like that cracks me up. I asking why he wants money, he babbled sometimes about him being expert, skilled, etc. I bet he was one of people who would leave as soon as someone would die - "because you didn't follow my orders".

Last edited by KaPe; Sep 18, 2005 at 12:38 PM // 12:38..
KaPe is offline   Reply With Quote
Old Sep 18, 2005, 01:43 PM // 13:43   #26
Krytan Explorer
 
Join Date: May 2005
Default

Quote:
Originally Posted by Aracos79
Well... in PvE at least. I just finished Hell's Precipice tonight with a group that most people would think had no chance. But we played smart, we worked together, and we got it done.

We started out short one person because they dropped right before the mission load, then we lost another soon after. So right after the beginning battle we're down to this: 1 monk, 1 water ele, 1 ranger, 2 necros, and 1 mesmer (me! ). No warriors, only 1 monk... we've got no chance. Suicide and start over right? Wrong.

We hacked our way through. I kept Blood is Power on our monk almost constantly, and then whoever else needed it. The ranger did his best to "tank" and hold mobs in place for AoE attacks. The monk was spot on with his heals. Sure people died but we made it through.

So the next time someone tells you that a mission "can't be done" without a certain combination of skills, tell them to get lost. We had none of the so called "requirements" for a mission group, but we won anyway. I'll take SMART players over a certain class ANY day, and so should you.
i didn't bother to read the rest of the thread cause i'm tired and i wanted to comment on this specifically

topic: "Gw really is all about skill" i thought i agree with that.
i saw the first 5 words and i was like.. WHAT!?!?!
beating on a monster who has the brainfunction of a rock does not require skill. beating people in PvP does. they will actually adapt to the things you do. is it fun watching a monster kill itself with empathy? no. is it fun watching a human do it? yes.
it is way more fun to play humans than to play some pre-scripted monster than has X skills and you know what they will use them for and when. and under which conditions. that is not hard to beat.

ofcourse there are groups of monsters which you will hae no way in hell of beating. like soloing 4 healing monsters (around your level)

i'm sorry but i completely disagree with you. PvE does not require any form of skill. only when you are new and have no idea what awaits you. then there is some skill involved, but once you play for 10 seconds with one type of monster. theres no skill in it anymore
Viruzzz is offline   Reply With Quote
Old Sep 18, 2005, 02:28 PM // 14:28   #27
Dax
Wilds Pathfinder
 
Join Date: May 2005
Default

It's kinda funny when sometimes the game is about skill....up until people get fixated on what armor, weapon or rune they need then it's all about that.

I agree with the previous poster, not too much skill is involved once you figure out the best combination of skills/abilities that are needed (probably the most challenging part...yeehaw). I would say there's not even too much skill in PvP, except for the randomness of humans over AI....that and of course what abilities they have unlocked.

For all the folks who say it's all about skill I'd like to see them go in sans armor and use only thier 'skills'.

Last edited by Dax; Sep 18, 2005 at 02:41 PM // 14:41..
Dax is offline   Reply With Quote
Old Sep 18, 2005, 02:53 PM // 14:53   #28
Ascalonian Squire
 
Join Date: Jul 2005
Profession: E/Mo
Default

Quote:
Originally Posted by Aracos79
Well... in PvE at least. I just finished Hell's Precipice tonight with a group that most people would think had no chance. But we played smart, we worked together, and we got it done.

We started out short one person because they dropped right before the mission load, then we lost another soon after. So right after the beginning battle we're down to this: 1 monk, 1 water ele, 1 ranger, 2 necros, and 1 mesmer (me! ). No warriors, only 1 monk... we've got no chance. Suicide and start over right? Wrong.

We hacked our way through. I kept Blood is Power on our monk almost constantly, and then whoever else needed it. The ranger did his best to "tank" and hold mobs in place for AoE attacks. The monk was spot on with his heals. Sure people died but we made it through.

So the next time someone tells you that a mission "can't be done" without a certain combination of skills, tell them to get lost. We had none of the so called "requirements" for a mission group, but we won anyway. I'll take SMART players over a certain class ANY day, and so should you.
I went on one of the later missions with a warrior who formed the group. He complained constantly that we would never do it. w\m\e\r rest hench. Said he had tried it 38 times ! (and he said: "and believe me I`m good") So we start, monk quits nearly straight away. R and E (me) work together. W charges off trying to kill eveything in site. We complete mission. I say "was `this` the hard mission you tried 38 times?" and he replies " I dont believe it, your the best group I have ever played with"
What I was thinking was, were probably the "smartest" group hes ever played with :-)
It made up for being called `n00b` the previous day lol
spottydog is offline   Reply With Quote
Old Sep 18, 2005, 03:35 PM // 15:35   #29
Lion's Arch Merchant
 
M3lk0r's Avatar
 
Join Date: Jul 2005
Profession: R/Mo
Default

Quote:
Originally Posted by Algren Cole
They failed to deliver VoIP functionality for this game....That's a failure of ArenaNet...plan all you want...discuss builds...and tactics....you get into a PvP match without the ability to communicate real time with your team and you're going to fail. I blame ArenaNet for not delivering 10 yr old technology...thats ArenaNets fault.

As far as I know, BF2 is the ONLY game to provide VoIP. They do have EA's MASSIVE budget backing them up though.
TBH you really cant please EVERYBODY no matter what you do. Some BF1942 fanatics still proclaim how BF2 just dosnt *feel* right.
M3lk0r is offline   Reply With Quote
Old Sep 18, 2005, 05:36 PM // 17:36   #30
Frost Gate Guardian
 
Join Date: May 2005
Location: good from far, far from good
Guild: Gaming Continuum
Profession: Mo/Me
Default

Quote:
Originally Posted by M3lk0r
As far as I know, BF2 is the ONLY game to provide VoIP. They do have EA's MASSIVE budget backing them up though.
TBH you really cant please EVERYBODY no matter what you do. Some BF1942 fanatics still proclaim how BF2 just dosnt *feel* right.
Um...CS has had in-game voice comms since...what...version 1.4? 1.3?
Three or four years, at least.

Valve implemented it for the same reasons that it would make sense for GW: the in-game "radio" options were too limited, and there's no way that typing in the middle of the action is an efficient or useful means of communication.

Voice Comms, heard by team only, would be a hugely effective add-on to GW.

Yes, there are thrid party programs to use, like TS or Vent, but in-game voice would be preferable, particularly when playing with people you don'tnormally do.
sleazeh is offline   Reply With Quote
Old Sep 18, 2005, 06:29 PM // 18:29   #31
Wilds Pathfinder
 
Join Date: May 2005
Default

Quote:
Originally Posted by sleazeh
Um...CS has had in-game voice comms since...what...version 1.4? 1.3?
Three or four years, at least.

Valve implemented it for the same reasons that it would make sense for GW: the in-game "radio" options were too limited, and there's no way that typing in the middle of the action is an efficient or useful means of communication.

Voice Comms, heard by team only, would be a hugely effective add-on to GW.

Yes, there are thrid party programs to use, like TS or Vent, but in-game voice would be preferable, particularly when playing with people you don'tnormally do.
Yea, because the monthy fee pays for the voice servers. Oh wait! They dont get any monthly fee. In CS, Valve is not paying for the server, the server is not part of valve.
KuTeBaka is offline   Reply With Quote
Old Sep 18, 2005, 08:47 PM // 20:47   #32
Lion's Arch Merchant
 
M3lk0r's Avatar
 
Join Date: Jul 2005
Profession: R/Mo
Default

Quote:
Originally Posted by sleazeh
Um...CS has had in-game voice comms since...what...version 1.4? 1.3?
Oops braint fart. I guess it slipped my mind because it sucks so much. No one really uses it other than when they'r drunk and have a sudden urge to sing Britney spears or Goth metal to no one in particular.
M3lk0r is offline   Reply With Quote
Old Sep 18, 2005, 08:59 PM // 20:59   #33
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Manderlock
Not shure what you mean. Even a game like CS:S that came with a USB headset, didnt program a TS sub in the game. You still needed to set up your own TS server and what not, wich is what most people do for GW (that or Vent). So maby you can expand on your thoughts?

Counter Strike supports ingame VoIP for PUGs....
Algren Cole is offline   Reply With Quote
Old Sep 18, 2005, 09:33 PM // 21:33   #34
There is no spoon.
 
Maxiemonster's Avatar
 
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
Default

I don't get it.. The only reason I can understand you guys think you need skill for PVE is that you suck at every single game, except for RPG's, because they're so damn easy. And even in PVP, like you need skill for countering a skill of an enemy for example. NO, you just need the knowledge how to counter that skill.
Maxiemonster is offline   Reply With Quote
Old Sep 18, 2005, 09:43 PM // 21:43   #35
Jungle Guide
 
Join Date: Aug 2005
Default

Quote:
I don't get it..
That's readily apparent.

Quote:
The only reason I can understand you guys think you need skill for PVE is that you suck at every single game, except for RPG's, because they're so damn easy. And even in PVP, like you need skill for countering a skill of an enemy for example. NO, you just need the knowledge how to counter that skill.
It appears you're an idiot who thinks the only form of skill is "twitch" skill. If that's the case, why even bother playing this game.
Symbol is offline   Reply With Quote
Old Sep 18, 2005, 09:52 PM // 21:52   #36
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Symbol

It appears you're an idiot who thinks the only form of skill is "twitch" skill. If that's the case, why even bother playing this game.
ya...I think the problem he has is that his working definition of the word "skill" doesn't match the definition in the dictionary....
Algren Cole is offline   Reply With Quote
Old Sep 18, 2005, 09:58 PM // 21:58   #37
Frost Gate Guardian
 
Join Date: Jul 2005
Guild: Ivy League [IVY]
Profession: Mo/
Default

PvE Requries no Skill.

Any 10 Year old with a mouse and a keyboard can go through it.
banishd is offline   Reply With Quote
Old Sep 18, 2005, 09:59 PM // 21:59   #38
Wilds Pathfinder
 
killer toast's Avatar
 
Join Date: Jul 2005
Guild: im a guild RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO so not gonna waste time
Profession: W/Mo
Default

^ im proof of that
killer toast is offline   Reply With Quote
Old Sep 19, 2005, 12:57 AM // 00:57   #39
Wilds Pathfinder
 
Join Date: May 2005
Default

Quote:
Originally Posted by Algren Cole
Counter Strike supports ingame VoIP for PUGs....
because Valve themselves do not pay for the VoIP servers.
KuTeBaka is offline   Reply With Quote
Old Sep 19, 2005, 01:09 AM // 01:09   #40
Lion's Arch Merchant
 
IxChel's Avatar
 
Join Date: Apr 2005
Location: http://sof-guild.com/
Guild: Servants of Fortuna
Profession: Mo/R
Default

Quote:
Originally Posted by banishd
PvE Requries no Skill.
If PvE requires no skill, then do us a favor and post us your
/deaths and /age -- I bet your deaths are far higher than 0;
I'd even go so far to say that the ratio of your /deaths to
your /age is higher than average.
IxChel is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Gold fire wand. Imprv. Skill rech 10%, Imprv fire skill cast 20% Kate Bloodspirit Sell 9 Jan 21, 2006 10:34 PM // 22:34
The Unknown Enemy Questions & Answers 6 Nov 13, 2005 02:22 AM // 02:22
How come skill locations are taken out (in skill listings) evilmadboy Questions & Answers 1 Aug 19, 2005 05:09 AM // 05:09
Reward Skill Points When Skill Is Known ipierago Sardelac Sanitarium 1 Jun 02, 2005 08:57 PM // 20:57
torry The Riverside Inn 15 Mar 12, 2005 04:43 AM // 04:43


All times are GMT. The time now is 11:49 PM // 23:49.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("